Based on your reading of Mathews (2009), Lazaris (2009), McBurnie (2007) and Governor et al (2009):
  1. develop your own set of criteria (up to 10 criterion) with regard to effective library website design; and
  2. evaluate the effectiveness of the selected library website based on your set of criteria, and identify aspects of this website that could be improved using Web 2.0 technologies.
Write up your findings as a post (of no more than 400 words in your OLJ).

OMG THIS section was just so dense I ran out of steam and have nothing more to say (SORRY)

Library 2.0 and participatory library services (theres that word again participatory, I created my first Masters Thesis around the idea of interactivity and my art was said by one lecturer on my panel to be participatory)


Interactive v's PARTICIPATORY
Participatory design (known before as 'Cooperative Design') is an approach to design attempting to actively involve all stakeholders
(ohh I like that definition)
par·tic·i·pa·to·ry (pär-t s -p -tôr , -t r ). adj. Marked by, requiring, or involving participation, especially affording the opportunity for individual participation

OK I am feeling a lot more positive about Participatory

Lets try Interactive
Human communication is the basic example of interactive communication which involves two different processes; human to human interactivity and human to ...
in·ter·ac·tive ( n t r- k t v). adj. 1. Acting or capable of acting on each other. 2. Computer Science Of or relating to a program that responds to user activity.

//Interactive// | //Define Interactive// at or pertaining to a two-way system of electronic communications, as by means of television or computer: interactive communications between families using ...

//Interactive// - //Definition// and More from the Free Merriam-Webster **...** the actions or input of a user; especially : of, relating to, or being a two- way electronic communication system (as a telephone, cable television, or a ...

What is //interactive//? //definition// and meaning of interactive: Computer program, device, game, etc., that (in response to a user's action or request) presents choices (paths) depending on where in ...
  • (My ART had choices and paths that were simplistic (I still say it is interactive)
  • Read
  • Mathews, B. (2009). Web design matters: Ten essentials for any library site. Library Journal, (15 February). Retrieved from

  • Notes
  • You can tell a lot about an organisation by the way it presents itself online.
  • Tools
  • Twitter
  • Meebo and MetaLib
  • Ongoing personal experience (website)
  • Oranage County Library website is quite impressive

  • (ideas on services for library (good image on homepage)
  • Use Google Analytics once the site is created to see how people are using your site

  • The University of Tennessee (interesting site)

  • This article is a step by step guide with tools and examples of interesting web design (when designing a library website this is a must to follow

  • Lazaris, L. (2009). Designing websites for kids: Trends and best practices, Smashing Magazine, (27 November). Retrieved from

  • Not really for my library as my students are Teenages
  • Beautiful ideas and visuals though

  • McBurnie, J. (2007). Your online identity: Key to marketing and being found. FUMSI, (October). Retrieved from

Fluidity in our identities
Free online identitie
Use social networking tools to build an identity
I agree with the lady in the video
'Building Academic Library 2.0'

For a High school library I would need to be careful (a did read a memo a while ago stating that DEC employees are not to friend students on facebook.